AI Insights · Timothy · July 2021
Top 5 Superhero Games on Android in France: Q2 2021 Performance
In Q2 2021, the top superhero games on Android in France showcased diverse trends in downloads, revenue, and active users. Here's an overview of their performance.
In the second quarter of 2021, the top five superhero games on the Android platform in France presented unique trends in terms of downloads, revenue, and active users. Here's a closer look at the performance of these games based on data from Sensor Tower.
MHA:The Strongest Hero from A PLUS JAPAN saw a notable peak in weekly revenue, reaching approximately $372K in the week of May 24. However, revenue gradually declined to around $84K by the end of June. Weekly downloads started strong with 148K in mid-May but saw a significant drop to 6.2K by the last week of June. Active users also decreased steadily from 111K in mid-May to about 37K by the end of the quarter.
Lion Studios's Heroes Inc! showed a consistent pattern in weekly downloads, with numbers fluctuating between 18K and 22K throughout June. Despite modest revenue figures, weekly active users demonstrated a steady rise, increasing from 35.5K in early June to about 42K by the end of the month.
The Superhero League, also from Lion Studios, experienced a mix of trends. Weekly downloads fluctuated but remained relatively high, closing June with around 14.9K. Revenue remained minimal, peaking at $8 in the last week of June. Active users initially surged to 74.5K by mid-May but eventually settled to approximately 63K by the end of the quarter.
In Wall Crawler!, another title from Lion Studios, weekly downloads saw an initial spike with 31.7K in late May, followed by a decline to around 4.3K at the end of June. Active users peaked at 45.4K in the same period but dropped to 16K by the last week of June. Revenue remained negligible throughout the quarter.
Finally, Miraculous Ladybug & Cat Noir from CrazyLabs LTD maintained steady weekly revenue around $700-$900. Downloads, however, showed a downward trend from 10K in early May to approximately 3.5K by the end of June. Active users also decreased from 107K in early May to about 73.5K by the end of the quarter.
For more insights and detailed analytics, visit Sensor Tower.